Explore our extensive scenarios
” Unleash Your Inner Gamer: Experience the Thrills of Counter-Strike and Call of Duty in Real Life with Our Tactical Laser Tag Scenarios! “
Below is just a glimpse of the thrilling scenarios we offer, with many more waiting to be discovered!”
BATTLE ROYAL
The scenario is aimed at all fans of computer games in the Battle Royale genre
DIFFCUILTY
SCENARIO MISSION
The mode in which participants compete each for themselves in the narrowing game zone. Only one player will be the winner.
Health 100
Damage 25
Magazine 10
Ammo 30
RACE AGAINST TIME
A scenario with clear timeframes It is recommended for players who have mastered basic game mechanics.
DIFFCUILTY
SCENARIO MISSION
To deliver more flags to your base than your opponent’s team in 15 minutes.
Health 100
Damage 25
Magazine 100
Ammo 30
ONE MAN STANDING
The scenario is appropriate for identifying the best player.
DIFFCUILTY
SCENARIO MISSION
Players compete each for themselves, with only one winner.
Health 100
Damage 25
Magazine 100
Ammo 30
TEAM DEATH MATCH
Sector Z35 is an uninhabited place of the planet. The battles of the most experienced fighters in the universe the glory of which does not fade until now have long been held here. This sector was chosen by the Galactic Council as the venue for Team Battles.
DIFFCUILTY
SCENARIO MISSION
A team battle with auto-respawn. You will receive 1 point for hitting an opponent and 2 points for deactivating. The victory is awarded to the team that scores more points.
Health 100
Damage 25
Magazine 50
Ammo 30
DOMINATION
Armed fighters met at a dormant clone factory in the T53 sector, unsure if each other were friends or foes. But they had to work together when a clone army attacked. In the chaos, it was impossible to tell the real fighters from the clones. They’d have to trust one another to defeat the threat before the entire planet was overrun.
DIFFCUILTY
SCENARIO MISSION
A team battle in which players can only be respawned on their Bases. The players have limited ammo, so it must be used wisely. You will receive 1 point for each hit of an opponent, and 2 points for deactivation. The team with the most number of points wins.
Health 100
Damage 25
Magazine 07
Ammo 30
BASE ASSAULT
The Empire and the Rebels fought fiercely for control of two key bases in sector D73. One was held by the Empire, the other by the Rebels. In a decisive battle, the [Rebels/Empire] launched an assault and captured both bases, shifting the momentum of the conflict and securing victory in the sector.
DIFFCUILTY
SCENARIO MISSION
It is necessary to hit not only the players of the opposing team, but also the enemy’s base. You will receive 1 point for hitting an opponent, 2 points for deactivating an opponent and 3 points for hitting the Base. The winner is the team that scores the most number of points.
Health 100
Damage 25
Magazine 07
Ammo 30
ULTIMATIVE WEAPON
An alien star cruiser from a nearby galaxy was discovered in sector S58, its powerful armaments suggesting hostile intentions. Two recon teams found advanced alien blasters onboard, and fought each other to claim the devastating weapons.
DIFFCUILTY
SCENARIO MISSION
The blaster deactivates the player with one hit, but you must press the reload button after each shot. You will receive points for an opponent deactivation. You will lose points for hitting the player of your team.The winner is the team that scores the most points.
Health 100
Damage 100
Magazine 10
Ammo 01
MIND CONTROL
Research in sector M78 produced mind control devices. Two teams volunteered to test blasters equipped with this experimental tech, engaging in a fierce showdown where only one team could emerge victorious.
DIFFCUILTY
SCENARIO MISSION
Deactivated by shots the enemy joins your team. You will get 1 point for hitting the opponent and 2 points for deactivating. Players can change the color of the team until only one squad remains or the battle time is over.
Health 100
Damage 50
Magazine 10
Ammo 10
ARENA KING
The most dangerous prisoners from across the galaxy were exiled to the flat terrain of sector F87, known as Eltek. The only chance to escape this harsh world was to compete in the annual Games, where only the victor won their freedom.
DIFFCUILTY
SCENARIO MISSION
A deactivated player is eliminated from the battle without the possibility of respawn. The last remaining player wins.
Health 100
Damage 15
Magazine 20
Ammo 20
KIDS MODE
Scenario for the youngest visitors who have difficulty mastering game mechanics. The principle of the game is simplified as much as possible, which allows to enjoy the game even for children under 8 years old.
DIFFCUILTY
SCENARIO MISSION
To score more points than the opposing team.
Health 100
Damage 25
Magazine Auto reload
Ammo 30
TEAM PLAY
The scenario is perfect for team competitions. The game goes on a drop-out, which makes its principle similar to paintball. It is recommended for the players after their warm-up.
DIFFCUILTY
SCENARIO MISSION
2 teams compete until the players from only one team are left on the playground.
Health 100
Damage 25
Magazine 100
Ammo 30
ENCOUNTER
An alien spacecraft was found in sector B21. Your escort team landed to protect researchers, but discovered a rival expedition also seeking the craft. A race broke out between the two teams to reach the alien ship first.
DIFFCUILTY
SCENARIO MISSION
A team mode with auto-respawn for beginners or junior players. The blaster is able to shoot even if you hold it with one hand. You will receive 1 point for hitting an opponent and 2 points for deactivation. The victory is awarded to the team that scores more points.
Health 100
Damage 25
Magazine Auto reload
Ammo 30